
“To say that life is very different for me now would be an understatement,” Happ wrote. Instead, he hoped the game would allow him to buy “a new car or, failing that, maybe a new PC.” Fast forward a bit, Axiom Verge becomes a top seller, and was nominated for Best Independent Game by The Game Awards in 2015.

According to a message posted today by Happ on his website, Axiom Verge began development a decade ago - and Happ didn’t know the success that was coming his way. The pixelated Metroid-like (yes, I’m still doing it) created by solo developer Thomas Happ, Axiom Verge made a huge splash when it landed in 2015. Not even in the least.Īxiom Verge 2 is a sequel nearly six years in the making. The original game was made available on PC, however, so we weren’t worried. Prior to today’s announcement during the Epic Games Store Spring Showcase, Axiom Verge 2 was only confirmed as a Nintendo Switch release. Axiom Verge 2 will indeed make its way over to PC, but as a timed exclusive for the Epic Games Store.

Unless there was an ability I missed (and I managed to explore most of the map and finish the game without it), these half-dozen jumps really do require unforgiving, almost pixel-perfect precision, in a way that stands out from the rest of the game.Well, the inevitable news has at last arrived. Several platforming leaps where success finally, mercifully came after about a dozen failed attempts, made while I wrestled with the world’s most fiddly grappling hook. There are times when the game could be more accommodating. Which ability do I need here, and which part of the map should I approach this obstacle from? Can I even get around this barrier yet, or should I come back later? Discovering the solution is usually more satisfying than finding whatever trinket lies in wait as a reward, because you’ve been entrusted to discover it for yourself. Axiom Verge 2-more so than its predecessor-is a game where unexplored map sections are actually devious navigation puzzles. The Breach really blows open the game, particularly when you gain more freedom in travelling between the worlds.

It’s an intoxicating place, contrasting nicely with the more grounded nature of the overworld. In the more cramped setting of the Breach, you control your adorable drone sidekick, bashing enemies and dodging traps while listening to synth prog-rock cover versions of an already extraordinary soundtrack. Unexplored map sections are actually devious navigation puzzles
